How to Animate a Drawing You Already Made
Decide whether to photograph the whole page, crop one figure or keep the person holding the drawing. Then compare the movement with the original marks.
Begin with the drawing you already have. Before you bring it in, decide what belongs in the frame: the whole page, one figure or the person holding it up.
Animated Drawings turns one finished image into a five-second video with new movement and sound. You do not need to redraw animation frames or rig a skeleton. The choices below help you keep the parts of the original that you want to see in the result.
Choose the part of the drawing that matters
A clear subject is a useful starting point, whether it is a pencil sketch, a painted animal, or a digital character. It does not have to be a standing human figure with separate limbs.
Look at your source at phone size. Can you still make out the face, shape, and details you care about? If not, use a larger original or photograph the page again before spending credits.
Keep some space around the subject. A hand or ear already cut off by the photo cannot provide the same visual information as one that is visible. When several characters overlap, the intended movement may be less predictable; start with a composition whose focus is easy to see.
Photograph paper artwork carefully
Place the paper flat and use even, indirect light. Hold the camera parallel to the page so the drawing is not stretched by perspective. Check the preview for a phone shadow, reflections, or a fold running through the subject.
Photograph the whole page first, then make a crop from a copy. For a family drawing, check the edges and the bottom of the page. The smallest figure or a handwritten name can be easy to cut off when you center the largest faces. Keep the full group if you want to see everyone together.
For a paper bird, try a closer crop and look at it at phone size. Keep the tip of the beak, the feet and the shape of the tail. If the patterns on its body are what you like, zoom in on the source once to check that those marks are actually in focus.
Sometimes the photo you love shows someone holding up the drawing. Try two crops on your phone before you choose. One shows just the marks on the page. The wider one keeps the eyes above the paper and the fingers gripping its edges. Pick the first to see the drawing move, or the second if you want to remember the way it was shown to you.
For a digital drawing, use a clear export rather than a small screenshot of the drawing inside an editor. JPEG, PNG, and WebP images are supported.
For a finished painting or a fuller scene, the drawing and painting page shows the starting point for one complete image. Once the source contains the people, marks and objects you want to keep, you are ready to bring it in.
From the original image to a moving scene
Watch these examples, then open the original to compare the pose, expression and small details.
Compare the number of figures and the handwritten labels with the original drawing.
Keep a copy to compare with the video
Before you generate, name two or three visible details you care about. In a family drawing, that might be the number of people and the handwritten names. In a bird drawing, it could be the beak, feet and patterned body. For a person holding a page, look at both the drawing and the hands around it.
Watch the whole clip first, then compare those details with the original. Pause where a face, a line or a letter looks different. A character moving is one result; keeping every figure and every word unchanged is another. The source gives you a way to see that difference.
You may find that a wider crop helps the scene make sense, or that the still drawing already contains what you wanted to share. Keep the original so the video remains another way to look at the work.
What happens after you choose it?
Sign in when asked, check the image, and confirm generation when you are ready. You do not place joint markers or choose a preset walk or dance.
Each Moment uses 10 account credits. Signing up does not add free generation credits. Check the current price and any applicable tax before paying. Buying credits does not start a video, so you can still change the image or use the balance later.
For payment and saving details, read the step-by-step walkthrough.
What kind of motion should you expect?
The video is a new interpretation of the drawing. Its movement and sound are generated together; you are not selecting an exact pose sequence, lip-sync track, or choreography.
Look at what the movement does to the scene as well as its details. A figure turning toward someone and a figure moving away can give the same starting drawing different meanings. The normal flow chooses that performance; it does not replay the order of your brushstrokes or follow a pose-by-pose plan.
A finished Moment is saved automatically, and you can download it. There is no extra paid Keep decision. An additional generation uses additional credits; the product does not promise free creative retries.
If your source is not a drawing
You can also start with a photo. The preparation is different: old photos may need a clearer scan, while pet photos benefit from keeping the face and the pose visible. For a digital or collected character image, see the character image guide.
Start with one image and give that particular picture your attention.