How to animate a single manga panel
Choose a crop that keeps the gesture and lettering readable, then compare the five-second clip with your original panel.
Start with the image you already have and one gesture you want to follow. A hand reaches toward the reader. A character pulls a fist against their collar. Keep the parts that make that gesture readable, then watch what the generated clip actually does with them.
If your source is a whole page, crop a copy to one frame first. If it is already a single manga image, you can work from that image directly. You do not need to invent panel borders around it.
Choose a frame that keeps the gesture readable
For a close-up with a fist against a collar, try covering the lower half of the picture with your hand. You may still read the expression, but lose the grip that gives it force. Leave both the fist and the face in your crop.
For a drawing with an open hand filling the foreground and eyes farther back, try the opposite test. Cover the eyes and the palm could belong to almost anyone. Leave the eyes and the fingertips in the frame if you want to keep the sense that this person is reaching toward you. Check the crop at the size you'll watch it on your phone.
From the original image to a moving scene
Watch these examples, then open the original to compare the pose, expression and small details.
Once the frame contains the gesture you want to keep, you can bring in your own image. The examples show generated interpretations; they do not promise an exact recreation of the linework or a movement you direct.
Decide whether the lettering matters
Empty speech balloons can frame an expression, so you might keep them for their shape. A panel with words gives you a different decision. When a small figure and its speech bubbles sit beside a larger object, a tight crop around that object can remove both the speaker and the words.
If a line of dialogue makes the panel work, keep a copy of the original. Include the whole bubble in your first crop. Generated motion can disturb lettering. Exact text may need to be restored in a separate video edit; this generation flow does not supply editable speech-bubble layers.
Turn the panel into a short clip
Save the cropped copy as an image. On the manga animation page, choose that copy, check the image in Creation and review the credit cost before confirming. Animated Drawings chooses a performance for your image and generates five seconds of movement and sound.
In the reaching-hand example, follow the palm through the clip, then return to the original. Coming closer and drawing away can tell different stories. Look at the face and linework as well as the hand: a recognizable black-and-white style does not mean that every feature stayed unchanged. The example shown here has no audio track, so it cannot demonstrate the sound in a new Moment.
Follow the reaching hand, then compare the face and linework with the source.
Check the gesture, then the details
When your own clip is ready, watch once at normal speed beside the original. Could you follow the gesture you chose, or did you mostly see the entire image get bigger? On a second pass, listen for the moment the sound draws your attention. Then pause on the face, fingertips and any lettering you wanted to keep.
Use those checks to decide whether the take works for your purpose. A short video to watch is different from an edit that must keep exact linework, dialogue and timing. The normal download is a finished clip, not a layered CapCut project or a sequence of independently controlled panels.